Agile Localization
Rethinking Localization in Game Design with Mewen Page
April 8, 2026
In this episode of The Agile Localization Podcast, host Stefan Huyghe is joined by Mewen Page, Lead Gameplay Programmer at Hypixel Studios, to discuss the intersection of game design and localization in the development of Hytale. Talk to an expert: https://crowdin.com/demo-request Try Crowdin: https://l.crowdin.com/bqh2qNj
In this episode of The Agile Localization Podcast, host Stefan Huyghe is joined by Mewen Page, Lead Gameplay Programmer at Hypixel Studios, to discuss the intersection of game design and localization in the development of Hytale.

What You’ll Learn

Mewen Page is the Lead Gameplay Programmer at Hypixel Studios, bringing over a decade of experience in game development and specialized expertise in integrating localization into core gameplay design. With eight years dedicated to Hytale, Mewen has pioneered innovative approaches to making games universally intuitive through design-first communication strategies that minimize text dependency and enhance accessibility. His work bridges the gap between technical gameplay implementation and community-driven localization, demonstrating how continuous live-service games can leverage collaborative translation platforms to maintain quality at scale.

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