In this episode of The Agile Localization Podcast, host Stefan Huyghe is joined by Daniel Finck, Localization Manager, Consultant, and Solutions Architect at Loquatics Consulting, to discuss how to build localization workflows that work inside engineering-driven teams. From replacing Excel chaos with clean automation to aligning devs, designers, and product managers, Daniel shares practical ways to embed localization into agile systems without slowing things down.
In this episode of The Agile Localization Podcast, host Stefan Huyghe is joined by Daniel Finck, Localization Manager, Consultant, and Solutions Architect at Loquatics Consulting, to discuss how to build localization workflows that work inside engineering-driven teams. From replacing Excel chaos with clean automation to aligning devs, designers, and product managers, Daniel shares practical ways to embed localization into agile systems without slowing things down.
What You’ll Learn
- Why transparency beats speed in scaling localization
- How to align localization with product managers, IT, and designers without friction
- What internal reporting setups can help justify investment in better localization
- How to avoid the dreaded Excel export workflow
- When to stick to standard tools and when to customise
- How to build lightweight systems that encourage team-wide adoption
- How Crowdin enables localization engineers to integrate with Figma, GitHub, and custom PM tools
Daniel Finck is a Localization Manager, Consultant, and Solutions Architect at Loquatics Consulting, with deep expertise in game and entertainment localization. He specialises in designing lean, cross-functional workflows that connect dev, design, and localization teams, especially in Free-to-Play environments. Known for his hands-on approach and sharp reporting skills, Daniel brings together technical precision, language expertise, and business insight to help teams deliver at scale on time, on budget, and without the Excel chaos.
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